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.: Maya Books
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The Art of Maya: An Introduction to 3D Computer Graphics
by Alias Learning Tools
The Art of Maya 3rd edition is an introduction to 3D computer graphics unlike any other. Join the thousands of users who've garnered the knowledge they needed to enter the 3rd dimension with this full color visual exploration of the theory of Maya. Rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, this book will help you understand the concepts critical to conveying your artistic vision through the medium of 3D. If you are an artist looking to incorporate 3D into your toolkit, this is the resource you need.
Understand:
* 3D Computer Graphics
* Time and Space
* Animation
* Setting Keys
* Non-linear Animation
* Rigid Body Dynamics
* Modeling
* NURBS
* Polygons
* Subdivision Surfaces
* Deformations
* Deforming Objects
* Lattices and Clusters
* Character Animation
* Materials and Textures
* Shading Networks
* Texture Maps
* Bumps and Displacements
* Digital Cinematography
* Shadows
* Lighting
* Cameras
* Rendering
* Effects
* Particle Effects
* Paint Effects
* Maya Fluid Effects
* Maya Cloth
* Maya Long Hair
* Interactive 3D
* Game Creation
* Building Levels
The Art of Maya includes Maya Personal Learning Edition to allow you to start practicing right away. The book closes with a series of Production Notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations and animations.
Get an inside look at the use of Maya by:
* The Canadian Broadcast Corporation
* Turner Studios
* Digital Domain for the making of I-Robot
* Weta Digital in the making of The Lord of the Rings: The Return of the King
* The AOES Medialab
* BioDigital
* The Mill
* Oddworld Inhabitants in the making of Oddworld Stranger's Wrath
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Learning Autodesk Maya 8|Foundation +DVD
by Autodesk Maya Press
This exceptional, full-color Autodesk Maya Press title -- produced by Autodesk (formerly Alias), the software's creators -- uses Sony's full-length animated "Open Season" for the book's all-new hands-on tutorials for Maya 8. By following the step-by-step tutorials, readers will learn the Maya interface and the basics of modeling, texturing, animating, and visual effects using real-world production files from a full-length feature released to movie theaters. The DVD provides further reinforcement with instructor-led tutorial videos and other resources for extended learning.
With this book readers will:
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Become familiar with the Maya User Interface
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Work in 3D space
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Model with NURBS (Spline)
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Model with Polygons
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Set Keyframes and Motion Paths
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Learn to use Trax Non-linear animation
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Apply Forward and Inverse Kinematics
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Deform surfaces
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Set cameras and lights
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Create Shaders and Textures
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Discover rendering techniques
- Explore particles and Dynamics
- Begin to use MEL (Maya Embedded Language)
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Learning Maya 8|The Modeling and Animation Handbook +DVD
by Autodesk Maya Press
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Learning Maya 7: Foundation
by Alias Learning Tools
This exceptional, full-color Maya Press title â produced by Alias, the software's creators â is a comprehensive mid-cycle revision that uses the award-winning short film Blue as the basis for the book's all-new hands-on tutorials. Artists, students, educators, and hobbyists will appreciate this book's comprehensible coverage of 3D and Maya basics. Project-focused lessons use actual production files from the film Blue to teach you most of the tools available in Maya Complete. The companion DVD includes instructor-led tutorials, scene files, artist interviews, and Maya PLE. Also includes Alias's Sketchbook Pro Version 1.1.1, $129.99 value.
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Learning Maya 7: The Modeling and Animation Handbook
by Alias Learning Tools
This exceptional, full-color Maya Press title -- produced by Alias, the software's creators -- offers a brand-new approach to teaching modeling and animation using the characters from the Academy Award-winning short film The ChubbChubbs. You'll find instructor-led tutorials, scene files, artist interviews, and Maya Personal Learning Edition on the enclosed DVD.
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Learning Maya 7: The Special Effects Handbook
by Alias Learning Tools
This spectacular full-color guide takes a brand-new approach to Maya special effects. Brought to you by Alias, creators of Maya, you'll find:
- A new approach to teaching rendering and dynamics using characters and effects from the Oscar-winning short film The ChubbChubbs.
- Coverage of the whole range of special effects topics, including lighting, camera rigging, effects, particles, and rigid bodies.
- Your able to compare effects you create with effects found in the final film.
- A DVD with instructor-led tutorials (Quicktime videos) as well as scene files, artist interviews, and Maya Personal Learning Edition.
Order your copy of this indispensible handbook today!
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Mastering Maya 7
by John Kundert-Gibbs, Eric Kunzendorf, Dariush Derakhshani, Mick Larkins, Eric Keller, Boaz Livny, Mark E. A. de Sousa
Get complete, expert, and in-depth coverage of Maya 7, the world's premier 3D software tool for modeling, animation, and rendering. This authoritative Maya Press reference and tutorial quickly transitions from Maya basics to advanced topics and techniques to help users of all abilities sharpen their skills and techniques.
Beginning with a "Quick Start" overview of Maya's interface, workflow, and node structure, Mastering Maya 7 gets you right into the nitty-gritty of using Maya. You'll find detailed instruction on the Maya interface and all modeling, texturing, animation, and special effects tools. This complete reference features hands-on tutorials created by a diverse team of experts to reinforce your understanding of the lessons and techniques. Focusing on all of Maya's latest features, this definitive book even includes chapters on Maya Unlimited topics such as hair, cloth, fur, and fluid dynamics. Coverage includes:
Modeling: NURBS, polygons, subdivision surfaces, and such advanced modeling techniques as using blend shapes with deformers
Rigging and Animation: IK and FK, skeletons, joint and lattice deformers, weighting characters, keyframe and nonlinear animation techniques
Texturing and Rendering: light types, effects, and techniques; the Hypershade; shading and texturing attributes; software rendering; detailed mental ray coverage including HDRI, Final Gather, and Global Illumination techniques
Advanced Maya: Maya Embedded Language (MEL); Paint Effects; particles; fluid effects; rigid body dynamics; Maya hair, fur, cloth, and Toon shader
The enclosed CD features tutorial files, images, and scene files that let you complete the hands-on exercises and compare your work to the pros. It also includes the latest Maya Personal Learning Edition software.
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Introducing Maya 7: 3D for Beginners
by Dariush Derakhshani
"If you're just beginning to dive into the world of 3D, this is the book for you."
-Animation Magazine
Alias' Academy Award(r) winning Maya(r) 3D animation and effects software is the first choice of film and video artists, computer game developers, and design professionals throughout the world. Now you can gain access to this brilliant tool and discover how to build, render, and animate your own digital characters and scenes with Maya.
Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya(r) 7 is the ideal initiation to 3D and Maya. This revision of the best-selling Maya book starts with the already proven concepts and foundation and builds anew from the ground up, combining straightforward text with practical examples to make it fun and easy to learn Maya's core features. Clear-cut, engaging lessons let you experiment with these features using the wealth of files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and in the full-color insert.
Enter a New Dimension
* Get a solid grasp of the core Maya and 3D concepts
* Learn to navigate the Maya 7 interface
* Experiment with Maya modeling by creating a hand, an axe, and a locomotive
* Explore the basics of NURBS, polygons, and subdivision surfaces
* Discover the nuances of shading and texturing
* Try your hand at animation
* Rig a locomotive model for automated animation
* Get a feel for Maya lighting, rendering, and dynamics
* Find out how to use Maya and Photoshop in unison to texture your scene
The enclosed CD features images, movies, and scene files that let you view material from the book right on your own computer. It also includes Maya Personal Learning Edition software, plus a searchable glossary of Key Terms.
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Learning Maya 7: Maya Unlimited Features
by Alias Learning Tools (Editor)
- Maya Unlimited is a high-end version of Maya offering special tools for creating fluids, cloth, fur, and hair
- Beautifully illustrated, this is an official guide created by Alias, the maker of Maya
- Now updated to cover the most recent enhancements to cloth and long hair tools
- Combining theory with practice, the book offers practical, step-by-step tutorials that make complex topics easy to grasp
- The DVD includes chapter-by-chapter Quicktime overviews by an Alias Certified Instructor as well as tutorial support files and movies
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Maya 7 for Windows & Macintosh (Visual QuickStart Guide)
by Danny Riddell, Morgan Robinson, Nathaniel Stein
Adding tools that allow users to realize the 2D Toon look of comic books, cartoons, manga and anime; create spectacular clothing, fur or long hair for characters; and move data quickly back and forth between Maya and Adobe Photoshop or Illustrator, an already cool program just got even cooler. Here to take budding animators and modelers from 0 to 60 fast in Maya 7 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 7: Visual QuickStart Guide! In these pages, best-selling authors Danny Riddell and Steve Anzovin use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: unsurpassed character rigging and posing, integration with essential production tolls such as Photoshop, Illustrator, Flash and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks. By the end of the volume, users will be creating their own alternate universes in Maya 7!
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Exploring 3D Modeling with Maya 6 (Design Exploration)
by Patricia Beckmann, Scott Wells
At last, a software book that?s as much about the art of 3D modeling and animation as it is about the specific features of the software! Exploring 3D Modeling with Maya® offers a rock-solid introduction to the workings of Alias/Wavefront?s industry-standard 3D modeling and animation software. But throughout the book the authors?award-winning animators and experienced educators?keep the emphasis on how designers can use Maya to meet client needs with stunning animation while exploring their own artistic impulses. Coverage includes basic modeling techniques, working with colors and textures, lighting, cinematography, and rendering.
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Maya 6 Killer Tips (Killer Tips)
by Eric Hanson, Kenneth Ibrahim, Alex Nijmeh
With more than 90 percent of film effects houses and half of the North American game studios using Maya in their projects, the pressure is on for 3D modelers to prove their Maya chops! It's not enough to just know how to use the program; you need to demonstrate that you can do so swiftly, efficiently, and with dazzling results! Here to ensure you do is a fun, full-colored guide that's been pared down to just the essentials: the hundreds of tips, shortcuts, and tricks the pros use every day to speed their Maya 6 workflows. Along with tips for customizing the Maya interface, polygonal modeling, rendering, and more, veteran author Eric Hanson also provides tons of insider techniques for working with Maya 6's newest features including tips for working with new tools like the Soft Modification Tool, Animation Retargeting, and High Quality Shading; advice for working with the new particle behavior features; cool new hotkeys; and insight into streamlining the texting process with Maya's new Photoshop integration, to name only a few. You'll quickly find that the techniques revealed here allow you to work faster, smarter, and more creatively!
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Introducing Maya 6: 3D for Beginners
by Dariush Derakhshani
Alias' Academy Award winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers, and design professionals rely on Maya to create brilliant digital imagery, animation, and visual effects. Now you can enter this exciting, imaginative world and learn to build, render, and animate your own digital characters and scenes.
Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya 6: 3D for Beginners is the ideal initiation to 3D and Maya. Written explicitly for the Maya novice, the easy-to-grasp text offers a practical and fun approach to learning Maya's core features. Clear-cut, engaging lessons let you try out these features using working files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and full-color insert.
Enter a New Dimension
* Get a solid grasp of the core Maya and 3D
* Learn to navigate the new Maya 6 interface
* Experiment with Maya modeling
* Explore the basics of NURBS, polygons, and subdivision surfaces
* Discover the nuances of shading and texturing
* Try your hand at animation
* Get a feel for Maya lighting, rendering, and dynamics
* Find out how to use Maya and Photoshop in unison
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Maya 6: The Complete Reference
by Tom Meade, Shinsaku Arima
Learn From the Maya Experts Who Create Special Effects for Today's Blockbuster Movies Discover how to use Maya to produce brilliant, believable content for film and TV, video games, Web design, and print. Maya instructors and special effects gurus Meade and Arima will show you everything you need to know to master Maya. Learn the entire production pipeline from easy-to-follow tutorials that will help you master modeling, texturing, animation, rendering, post-production, and much more. Quickly understand core concepts of 3D production, and navigate the Maya interface Create movement with path, nonlinear, or procedural animation, and use dynamics to run simulations of natural phenomena to create animation Add realism with texturing, lighting, and rendering Build controls to help you easily maneuver skeletons Model hard surfaces and organic forms with NURBS, polygons, and subdivision surfaces Apply post-production compositing applications such as After Effects, Combustion, and Shake CD-ROM includes usable sample files that enhance the book's tutorials Tom Meade is a full-time Maya Instructor at The Academy of Art University in San Francisco. He has created 3D illustrations for Wired magazine and worked on numerous interactive CD-ROM games. For the past three years Meade has worked at 3D/FX training firm dvGarage, building video-based training products for the 3D market. Shinsaku Arima is a Maya instructor and Visual FX artist. As a Trainer and Technical Director with ESC Entertainment, he did FX work on The Matrix: Revolutions . As FX Technical Director at The Orphanage, he has worked on The Day After Tomorrow and Sky Captain and the World of Tomorrow . Alex Lindsay has worked in computer graphics for nearly 20 years. He did FX work on Star Wars: Episode I (at JAK Films and Industrial Light and Magic). Currently he is the Chief Architect of the Pixel Corps, a guild of media artists.
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Maya 6 Revealed (Naked)
by Kelly L Murdock
This text shows readers how to use this popular 3D modeling, animation and rendering package. 3D graphics such as those created using Maya have appeared in movies, television and games and as the demand for these types of images increase, so will the number of 3D artists wishing to learn these skills.
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Exploring 3D Animation with Maya 6 (Design Exploration)
by Patricia Beckmann, Young
It's all about creating believable 3D animation and visual effects. And this very practical and motivating book, written by two leading animators, delivers the kind of detailed knowledge of Maya® that?s needed to make truly lifelike characters. Step-by-step tutorials defining the entire animation process take readers through all the tools available in Maya for making refined movement. Drawing on their years of experience animating characters for ?The Simpsons? and ?King of the Hill,? the authors provide plenty of opportunity for readers to practice using these tools, instilling confidence and a sound grasp of traditional and non-traditional character design and animation. Topics covered include the Animation Curve Editor, basic walking, the dope sheet, facial and hand animation, emotional adjustment, the use of the five-panel story structure, and more. Users thoroughly explore the powerful features and functions of Release 6 resulting in a solid understanding of Maya?s interface and techniques.
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Maya 6 for Windows & Macintosh (Visual QuickStart Guide)
by Danny Riddell, Adrian Dimond
Imagine being able to add a luscious mane of long, flowing hair to your Maya-created action heroine--and then being able to braid it, curl it, and style it to your heat's desire. With Maya 6 and this task-based guide, you can do that and a lot more on the way to creating ever more sophisticated 3D worlds with Alias' newly updated modeling and animation software. In this eagerly anticipated update to everybody's favorite Maya tome, best-selling author Danny Riddell uses a combination of task-based instruction and strong visual aids to take you step by step through all of today's Maya's essentials: Character animation and setup, polygonal modeling, dynamic interaction with Windows, and more. Whether you're a beginning user who wants a thorough introduction to the topic or a more advanced user looking for a convenient reference, you'll find what you need here--in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks.
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